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B.V., E. (2017a, June 01). Research World (May-June 2017). ANA - ESOMAR. Retrieved September 27, 2024, from
https://ana.esomar.org/documents/research-world-may-june-2017-
Ichiba, Chen and Tanaka (2017a, May 09). The hunt for an "authentic" coffee experience. ANA - ESOMAR. Retrieved September 27, 2024, from
https://ana.esomar.org/documents/the-hunt-for-an-authentic-coffee-experience-8990
Panh, N. (2017a, January 15). Is VR the auto industry's sleeping giant?. ANA - ESOMAR. Retrieved September 27, 2024, from
https://ana.esomar.org/documents/is-vr-the-auto-industry-s-sleeping-giant-
Mott and Thomas (2017a, January 11). Beyond the hype. ANA - ESOMAR. Retrieved September 27, 2024, from
https://ana.esomar.org/documents/beyond-the-hype-8936
Labagnara and Liptrot (2016a, September 22). A debrief through a virtual reality window. ANA - ESOMAR. Retrieved September 27, 2024, from
https://ana.esomar.org/documents/a-debrief-through-a-virtual-reality-window
Liptrot and Labagnara (2016a, June 15). A debrief through a virtual reality window. ANA - ESOMAR. Retrieved September 27, 2024, from
https://ana.esomar.org/documents/a-debrief-through-a-virtual-reality-window-8669
Duong, J. (2016a, June 15). The past, present, and future of world building: An overview of the state of virtual reality. ANA - ESOMAR. Retrieved September 27, 2024, from
Williams, N. (2012a, November 06). Impact of 3D objects in mobile market research. ANA - ESOMAR. Retrieved September 27, 2024, from
https://ana.esomar.org/documents/impact-of-3d-objects-in-mobile-market-research
Reid, Kleinschmit and Rizzo (2012a, September 13). Virtual future: Real Life or fantasy. ANA - ESOMAR. Retrieved September 27, 2024, from
https://ana.esomar.org/documents/virtual-future-real-life-or-fantasy