The results has been filter on Tags containing Virtual Reality.
ANA has found 51 results for you, in
187 ms.
Currently showing results 1 to 9.
Didn’t find what you were looking for? Try the Advanced Search!
Trifiro, Ramic, Tumminello, Imborgia and Armato (2024a, October 01). Beyond Screens. ANA - ESOMAR. Retrieved October 09, 2024, from
https://ana.esomar.org/documents/beyond-screens-12575
Chui and Choi-Johansson (2023a, November 22). Maximising Research Impact with VR. ANA - ESOMAR. Retrieved October 09, 2024, from
https://ana.esomar.org/documents/maximising-research-impact-with-vr-12345
Van Zyl, Wright and Kriegler (2023a, November 22). Generation Create!. ANA - ESOMAR. Retrieved October 09, 2024, from
https://ana.esomar.org/documents/generation-create-12336
Van Zyl, Wright and Kriegler (2023a, November 22). Generation Create!. ANA - ESOMAR. Retrieved October 09, 2024, from
https://ana.esomar.org/documents/generation-create-12288
Chui and Choi-Johansson (2023a, November 22). Maximising Research Impact with VR. ANA - ESOMAR. Retrieved October 09, 2024, from
https://ana.esomar.org/documents/maximising-research-impact-with-vr
Ruvalcaba, Rosas-Delint , Cervantes and Rivera-Pesquera (2023a, April 25). Macrotrend. ANA - ESOMAR. Retrieved October 09, 2024, from
https://ana.esomar.org/documents/macrotrend-12046
Ruvalcaba, Rosas-Delint , Cervantes and Rivera-Pesquera (2023a, April 25). Macrotrend. ANA - ESOMAR. Retrieved October 09, 2024, from
https://ana.esomar.org/documents/macrotrend
Goisbeault, Halilhodzic, De Bruyne, Sonder and Copic (2021a, March 04). EyeSee x Google: Pushing the boundaries of in-context online research: Boosting fixtures impact using virtual environments. ANA - ESOMAR. Retrieved October 09, 2024, from
Reynolds, Netkach and Taranyan (2020a, October 19). The evolution of product testing in the new digital world. ANA - ESOMAR. Retrieved October 09, 2024, from
https://ana.esomar.org/documents/the-evolution-of-product-testing-in-the-new-digital-world