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du Perron and van Bennekom (2024a, November 19). Virtual Reality, Real Impact. ANA - ESOMAR. Retrieved December 11, 2024, from
https://ana.esomar.org/documents/virtual-reality-real-impact
du Perron and van Bennekom (2024a, November 19). Virtual Reality, Real Impact. ANA - ESOMAR. Retrieved December 11, 2024, from
https://ana.esomar.org/documents/virtual-reality-real-impact-12687
Morgan and Burge (2021a, January 21). Delivering business impact with an award-winning market insights platform. ANA - ESOMAR. Retrieved December 11, 2024, from
Ford, S. (2020a, November 02). Applying AI to real shopper behaviour in real stores. ANA - ESOMAR. Retrieved December 11, 2024, from
https://ana.esomar.org/documents/applying-ai-to-real-shopper-behaviour-in-real-stores
Reynolds, Netkach and Taranyan (2020a, October 19). The evolution of product testing in the new digital world. ANA - ESOMAR. Retrieved December 11, 2024, from
https://ana.esomar.org/documents/the-evolution-of-product-testing-in-the-new-digital-world
Fillingame, J. (2020a, October 19). Sustainable tourism . ANA - ESOMAR. Retrieved December 11, 2024, from
https://ana.esomar.org/documents/sustainable-tourism-
Leo and Calixto (2020a, October 19). Augmented reality. ANA - ESOMAR. Retrieved December 11, 2024, from
https://ana.esomar.org/documents/augmented-reality-11626
Leo and Calixto (2020a, October 19). Augmented reality. ANA - ESOMAR. Retrieved December 11, 2024, from
https://ana.esomar.org/documents/augmented-reality
Reynolds, N. (2020a, October 19). How to adapt product testing to new realities. ANA - ESOMAR. Retrieved December 11, 2024, from
https://ana.esomar.org/documents/how-to-adapt-product-testing-to-new-realities