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Hamaekers, Verkest, Goddyn and Mazurek (2019a, September 08). The brick-and-mortar shopping experience. ANA - ESOMAR. Retrieved January 25, 2025, from
https://ana.esomar.org/documents/the-brick-and-mortar-shopping-experience
Kurz, C. (2018a, December 12). The role of channel logos in on-demand platforms . ANA - ESOMAR. Retrieved January 25, 2025, from
https://ana.esomar.org/documents/the-role-of-channel-logos-in-on-demand-platforms-
Jamoussi, Z. (2018a, June 06). Reinventing a win-win loyalty experience. ANA - ESOMAR. Retrieved January 25, 2025, from
https://ana.esomar.org/documents/reinventing-a-win-win-loyalty-experience
El Sehrawy, D. (2018a, May 04). In pursuit of humans truths . ANA - ESOMAR. Retrieved January 25, 2025, from
https://ana.esomar.org/documents/in-pursuit-of-humans-truths-
Nakano, N. (2018a, April 17). Sonification. ANA - ESOMAR. Retrieved January 25, 2025, from
https://ana.esomar.org/documents/sonification-9265
Chen and Zhang (2017a, December 04). Optimizing customer experience. ANA - ESOMAR. Retrieved January 25, 2025, from
https://ana.esomar.org/documents/optimizing-customer-experience-9211
Nakano, N. (2017a, December 04). Sonification. ANA - ESOMAR. Retrieved January 25, 2025, from
https://ana.esomar.org/documents/sonification-9214
Salgado-Montejo, Velasco, Ariza, Salgado and Moreno (2017a, September 05). The four moments of experience. ANA - ESOMAR. Retrieved January 25, 2025, from
https://ana.esomar.org/documents/the-four-moments-of-experience
Nakano et al. (2017a, May 09). Sonification. ANA - ESOMAR. Retrieved January 25, 2025, from
https://ana.esomar.org/documents/sonification