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Caldwell and Seear (2023a, November 22). Vodafones Innovation Research Revolution. ANA - ESOMAR. Retrieved April 26, 2024, from
https://ana.esomar.org/documents/vodafone-s-innovation-research-revolution
Bordenave, Radhakrishnan, Mahe and Uloft (2023a, November 22). The Value Equation: How Can Behavioural Science Increase Brand Value? . ANA - ESOMAR. Retrieved April 26, 2024, from
Cowan, Puleston, Taylor and Soulsby (2022a, September 23). Thinking Outside the Blocks. ANA - ESOMAR. Retrieved April 26, 2024, from
https://ana.esomar.org/documents/thinking-outside-the-blocks
(2022a, September 23). Thinking Outside the Blocks. ANA - ESOMAR. Retrieved April 26, 2024, from
https://ana.esomar.org/documents/thinking-outside-the-blocks-11941
(2022a, September 23). Discussion: Are playful surveys just fun and games?. ANA - ESOMAR. Retrieved April 26, 2024, from
https://ana.esomar.org/documents/discussion-are-playful-surveys-just-fun-and-games-
Rocha, Simoes and da Matta Furniel (2022a, September 23). Itau Digital iLab: Combining Digital Platforms with Design Methods . ANA - ESOMAR. Retrieved April 26, 2024, from
https://ana.esomar.org/documents/itau-digital-ilab-combining-digital-platforms-with-design-methods-
B.V., E. (2021a, September 20). Global Market Research 2021. ANA - ESOMAR. Retrieved April 26, 2024, from
https://ana.esomar.org/documents/global-market-research-2021
Henning and Kraus (2021a, May 19). Questionnaire design best practices. ANA - ESOMAR. Retrieved April 26, 2024, from
https://ana.esomar.org/documents/questionnaire-design-best-practices
B.V., E. (2020a, September 16). Global Market Research 2020. ANA - ESOMAR. Retrieved April 26, 2024, from
https://ana.esomar.org/documents/global-market-research-2020