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Desai, S. (2000a, November 01). Understanding consumption as a culture. ANA - ESOMAR. Retrieved June 18, 2024, from
https://ana.esomar.org/documents/understanding-consumption-as-a-culture
Kingsbury, S. (2000a, November 01). The lifetime value of advertising . ANA - ESOMAR. Retrieved June 18, 2024, from
https://ana.esomar.org/documents/the-lifetime-value-of-advertising-
Crockett, D. (2000a, September 01). Microsoft. ANA - ESOMAR. Retrieved June 18, 2024, from
https://ana.esomar.org/documents/microsoft
Goggins and Palmquist (2000a, September 01). Leveraging data and adding value. ANA - ESOMAR. Retrieved June 18, 2024, from
https://ana.esomar.org/documents/leveraging-data-and-adding-value
de Mooij, M. (1999a, September 01). Mapping cultural values for global marketing and advertising . ANA - ESOMAR. Retrieved June 18, 2024, from
https://ana.esomar.org/documents/mapping-cultural-values-for-global-marketing-and-advertising-
Levada and Levinson (1999a, September 01). The case of Russia. ANA - ESOMAR. Retrieved June 18, 2024, from
https://ana.esomar.org/documents/the-case-of-russia
Sampson, P. (1999a, September 01). Explaining why consumers behave as they do, globally, with implicit models. ANA - ESOMAR. Retrieved June 18, 2024, from
Reber, C. (1999a, September 01). Strangers in the bank. ANA - ESOMAR. Retrieved June 18, 2024, from
https://ana.esomar.org/documents/strangers-in-the-bank
Tedesco, B. G. (1999a, September 01). Artificial life simulations . ANA - ESOMAR. Retrieved June 18, 2024, from
https://ana.esomar.org/documents/artificial-life-simulations-