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Sainath, A. (2020a, November 02). Integrated pricing strategy. ANA - ESOMAR. Retrieved September 23, 2024, from
https://ana.esomar.org/documents/integrated-pricing-strategy
Lamba, R. (2020a, November 02). The new face of customer experience. ANA - ESOMAR. Retrieved September 23, 2024, from
https://ana.esomar.org/documents/the-new-face-of-customer-experience
Calixto and Chanis (2020a, October 19). Talking with machines. ANA - ESOMAR. Retrieved September 23, 2024, from
https://ana.esomar.org/documents/talking-with-machines
Gómez, Torres, de la Iglesia and Pérez (2019a, September 08). New ways of measuring success. ANA - ESOMAR. Retrieved September 23, 2024, from
https://ana.esomar.org/documents/new-ways-of-measuring-success
Morrison and Johnston (2018a, November 11). Human plus digital equals agile and accurate. ANA - ESOMAR. Retrieved September 23, 2024, from
https://ana.esomar.org/documents/human-plus-digital-equals-agile-and-accurate-9463
Rustogi, K. (2018a, November 11). Value of vir-ture: Virtual understanding culture. ANA - ESOMAR. Retrieved September 23, 2024, from
https://ana.esomar.org/documents/value-of-vir-ture-virtual-understanding-culture
Oshima, V. (2018a, September 23). Learning- Every damn day. ANA - ESOMAR. Retrieved September 23, 2024, from
https://ana.esomar.org/documents/learning--every-damn-day-9375
Yadav and Oshima (2018a, September 23). Transforming an iconic brand to help customers navigate change in Japan . ANA - ESOMAR. Retrieved September 23, 2024, from
Bretcha, Payá, Gordo and Smaluhn (2018a, September 23). A game changer in the understanding of toy consumer . ANA - ESOMAR. Retrieved September 23, 2024, from
https://ana.esomar.org/documents/a-game-changer-in-the-understanding-of-toy-consumer-