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Wang and Tang (2014a, June 15). Games as an emotionally driven experience . ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/games-as-an-emotionally-driven-experience-
Keller and Prassek (2014a, June 15). Treasure hunt. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/treasure-hunt
Rodrigues, Yagi and de Siqueira (2013a, November 20). Let's go game!. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/let-s-go-game--8098
Adamou, B. (2013a, June 15). Games for research. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/games-for-research
Rodrigues, L. C. (2013a, June 15). Let's go game!. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/let-s-go-game-
Rintoul and Puleston (2012a, April 17). Can survey gaming techniques cross continents?. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/can-survey-gaming-techniques-cross-continents-
Harrison, P. (2011a, October 26). The researchification of games. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/the-researchification-of-games
Sleep and Puleston (2011a, September 18). The game experiments. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/the-game-experiments
Findlay and Alberts (2011a, September 18). Gamification. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/gamification