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Kaylor and Van der Hart (2023a, September 27). How an Agile Community Approach Supported the Transition from Uncle Ben's to Ben's Original. ANA - ESOMAR. Retrieved October 06, 2024, from
(2022a, September 23). REA - How Fusing Choice Modelling and Virtual Reality saved George Weston Foods $10m. . ANA - ESOMAR. Retrieved October 06, 2024, from
Umana and Troch (2022a, September 23). Human-centric Innovation...On the Edge. ANA - ESOMAR. Retrieved October 06, 2024, from
https://ana.esomar.org/documents/human-centric-innovation-on-the-edge
Reynolds, Netkach and Taranyan (2020a, October 19). The evolution of product testing in the new digital world. ANA - ESOMAR. Retrieved October 06, 2024, from
https://ana.esomar.org/documents/the-evolution-of-product-testing-in-the-new-digital-world
Leo and Calixto (2020a, October 19). Augmented reality. ANA - ESOMAR. Retrieved October 06, 2024, from
https://ana.esomar.org/documents/augmented-reality-11626
Leo and Calixto (2020a, October 19). Augmented reality. ANA - ESOMAR. Retrieved October 06, 2024, from
https://ana.esomar.org/documents/augmented-reality
Reynolds, N. (2020a, October 19). How to adapt product testing to new realities. ANA - ESOMAR. Retrieved October 06, 2024, from
https://ana.esomar.org/documents/how-to-adapt-product-testing-to-new-realities
Aurich, Alcedo, Moiguer, Iocco and Cura (2020a, October 19). Havanna Reinvention. ANA - ESOMAR. Retrieved October 06, 2024, from
https://ana.esomar.org/documents/havanna-reinvention
Fafian and Gentile (2020a, October 14). Brands Connect: Is food a trend, a culture or a need?. ANA - ESOMAR. Retrieved October 06, 2024, from
https://ana.esomar.org/documents/brands-connect-is-food-a-trend-a-culture-or-a-need-