ANA has found 12136 results for you, in
1550 ms.
Currently showing results 3142 to 3150.
Didn’t find what you were looking for? Try the Advanced Search!
Malinoff and Puleston (2011a, October 26). How far is too far?. ANA - ESOMAR. Retrieved October 12, 2025, from
https://ana.esomar.org/documents/how-far-is-too-far-
B.V., E. (2011a, October 15). Research World (October 2011). ANA - ESOMAR. Retrieved October 12, 2025, from
https://ana.esomar.org/documents/research-world-october-2011-
B.V., E. (2011a, September 19). Global Market Research 2011. ANA - ESOMAR. Retrieved October 12, 2025, from
https://ana.esomar.org/documents/global-market-research-2011
Raimondi, Pagani and Krishnamurthy (2011a, September 18). From a snapshot to a movie. ANA - ESOMAR. Retrieved October 12, 2025, from
https://ana.esomar.org/documents/from-a-snapshot-to-a-movie
Findlay and Alberts (2011a, September 18). Gamification. ANA - ESOMAR. Retrieved October 12, 2025, from
https://ana.esomar.org/documents/gamification
Salgado-Montejo, Velasco, Blanco and Guarin (2011a, September 18). What can tobacco addiction teach us about consumer decision making?. ANA - ESOMAR. Retrieved October 12, 2025, from
https://ana.esomar.org/documents/what-can-tobacco-addiction-teach-us-about-consumer-decision-making-
Smith and Winter (2011a, September 18). Predictability of movie box office based on trailer testing. ANA - ESOMAR. Retrieved October 12, 2025, from
https://ana.esomar.org/documents/predictability-of-movie-box-office-based-on-trailer-testing
Sleep and Puleston (2011a, September 18). The game experiments. ANA - ESOMAR. Retrieved October 12, 2025, from
https://ana.esomar.org/documents/the-game-experiments
van Slooten and Verheggen (2011a, September 18). Market research reloaded. ANA - ESOMAR. Retrieved October 12, 2025, from
https://ana.esomar.org/documents/market-research-reloaded