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Hofmeyr and Louw (2012a, November 06). Reality check in the digital age. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/reality-check-in-the-digital-age
Martins and Mora (2012a, May 03). Should Latin America fall in love with shopper mobile research?. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/should-latin-america-fall-in-love-with-shopper-mobile-research-
Cunill, D. (2012a, May 03). When tomorrow becomes today. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/when-tomorrow-becomes-today
Fergusson, Buchanan and Webb (2012a, April 17). Mobile - The future of marketing in Asia Pacific. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/mobile---the-future-of-marketing-in-asia-pacific
Chakraborty, M. (2011a, November 13). Smells like teen spirit. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/smells-like-teen-spirit
Mollback-Verbic and Mukherjee (2011a, November 13). Water wows. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/water-wows
Keegan, S. (2011a, November 13). How technology is changing the way we think. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/how-technology-is-changing-the-way-we-think
Harrison, D. (2011a, October 26). Digital trends forecast 2012. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/digital-trends-forecast-2012
Findlay and Alberts (2011a, September 18). Gamification. ANA - ESOMAR. Retrieved September 26, 2024, from
https://ana.esomar.org/documents/gamification