Abstract:
This paper will examine new enabling tools in the manner of games that can be used to convert and enrich the conventional focus group discussion. This shall be demonstrated using a couple of case studies from Indonesia.
Date of publication: June 15, 2016
Catalogue: Asia Pacific 2016: Get Connected!
Authors: Lee Ryan, Satish Pai, Monica Cravenetya
Abstract:
This paper will examine new enabling tools in the manner of games that can be used to convert and enrich the conventional focus group discussion. This shall be demonstrated using a couple of case studies from Indonesia.
This is a long description of some author details.
This is a long description of some author details.
This is a long description of some author details.
Ryan, Pai and Cravenetya (2016a, May 19). Taking games seriously. ANA - ESOMAR. Retrieved April 23, 2024, from
https://ana.esomar.org/documents/taking-games-seriously
Chisholm and Koerner (2006a, June 04). From online games to Olympic games. ANA - ESOMAR. Retrieved April 23, 2024, from
https://ana.esomar.org/documents/from-online-games-to-olympic-games
Harrison, P. (2011a, October 26). The researchification of games. ANA - ESOMAR. Retrieved April 23, 2024, from
https://ana.esomar.org/documents/the-researchification-of-games
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Ryan, Pai and Cravenetya (2016a, June 15). Taking games seriously. ANA - ESOMAR. Retrieved April 23, 2024, from
https://ana.esomar.org/documents/the-researchification-of-games